The group I work with is charged with helping CQUniversity staff make use of various innovations around educational technology. One of the difficulties if giving staff a taste of the breadth of possibilities for what a new technology might be able to do....more...
CQU has recently invested in an island in Second Life for the purposes of finding out how it might be used within learning and teaching. One of the problems we have to face is how and what spaces do we build on the island....more...
The purpose of these posts is to provide a bit of a history of the origins and development of the CQU Learning Second Life island and the initial steps into 3D MUVE's for learning and teaching. It's also to encourage a bit of reflection on why and what is happening as well as to make open the ideas, discussions and experiences we're having for the wider CQU community (and others) if at all interested....more...
Starting to move around a bit more in Second Life and it hasn't taken long to hate walls. Traditional buildings with a roof, walls, corridors and small doorways seem to be designed to make navigation a hassle....more...
It's almost official. CQU has an island in Second Life. Going under the name "CQU Learning" the purchase of the island is for the express purpose of examining what can be done in the environment to improve learning and teaching at CQU. The purchase is being funded by Curriculum Design and Development Unit and is connected with the Carrick Web3D project the unit is involved with....more...